-- card: 2609 from stack: in -- bmap block id: 3022 -- flags: 4000 -- background id: 3098 -- name: Picture Frame 1 ----- HyperTalk script ----- on opencard set the highlite of btn 1 to true set the highlite of btn 2 to true set the highlite of btn 3 to true end opencard -- part 7 (button) -- low flags: 00 -- high flags: E005 -- rect: left=92 top=162 right=197 bottom=184 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Buttons -- part 8 (button) -- low flags: 00 -- high flags: E005 -- rect: left=92 top=199 right=234 bottom=184 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Fields -- part 9 (button) -- low flags: 00 -- high flags: E005 -- rect: left=92 top=238 right=273 bottom=184 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Graphics -- part 10 (button) -- low flags: 00 -- high flags: A000 -- rect: left=281 top=165 right=229 bottom=372 -- title width / last selected line: 0 -- icon id / first selected line: 27056 / 27056 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Dare to Repair ----- HyperTalk script ----- on mouseUp global yourstack put 0 into buttonflag put 0 into fieldflag put 0 into graphicflag repeat with x = 1 to 3 get the hilite of btn x if it then if x = 1 then put 1 into buttonflag if x = 2 then put 1 into fieldflag if x = 3 then put 1 into graphicflag end if end repeat ask "Please type in your stackname" with yourstack put it into yourstack if it = "" then exit mouseup put it into yourstack ask "Which card in the stack?" with "1" if it = "" then exit mouseup put it into num set cursor to 4 set lockscreen to true go yourstack set lockscreen to false go to card num answer "Prepared to repair?" with "No" or "Yes" if it = "No" then exit mouseup if buttonflag = 1 then repeat with x = the number of buttons down to 1 put "button"& x into msg choose button tool click at the loc of button x domenu "cut button" domenu "background" doMenu "paste button" domenu "background" end repeat end if if fieldflag = 1 then repeat with x = the number of card fields down to 1 put "field"& x into msg choose field tool click at the loc of card field x domenu "cut field" domenu "background" doMenu "paste field" domenu "background" end repeat end if if graphicflag = 1 then put "graphics" into msg choose select tool domenu "select all" domenu "cut picture" domenu "background" doMenu "paste picture" domenu "background" end if choose browse tool end mouseUp -- part 11 (field) -- low flags: 01 -- high flags: 0000 -- rect: left=72 top=54 right=90 bottom=441 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 2 -- text size: 12 -- style flags: 4352 -- line height: 16 -- part name: -- part 12 (field) -- low flags: 01 -- high flags: 0000 -- rect: left=72 top=97 right=133 bottom=441 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: -- part contents for card part 4 ----- text ----- **************************** Many novice users, (I include myself during the BeforeTimes, ) create great first time stacks. But unfortunately they have created all the graphics and all the buttons and all the fields on the first card. Now, a light bulb goes off in their heads saying "Shucks golly gee whiz! I should have put all this on the background instead of the card." Life is tough! But here, in the nick of interstellar time is a utilities stack which will allow you to put everything on the background... Click on the galaxy if you dare to repair! -- part contents for card part 11 ----- text ----- Foreground to Background Move Utility -- part contents for card part 12 ----- text ----- This utility will move buttons, or fields, or graphics from the foreground of your card to the background of your stack. Just decide on your options below and then click the "Dare to Repair" button.